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Computing and Multimedia

Computing and Multimedia

Multimedia systems are systems and applications that use the full range of graphics and sound in order to provide an enhanced range of functions to the user. Such graphics currently include pictures, videos, text and sound, and must be accommodated in systems in appropriate ways.

This program provides a broad understanding of computing and multimedia design and implementation.



Program Overview

In the first two years of the Bachelor of Information Technology (Computing and Multimedia) there is an emphasis on computer science, software engineering, Internet technologies and multimedia. Students then study specialist courses relating to the multimedia industry, although courses in other areas of computing may also be taken.

The specialist multimedia courses cover many areas of multimedia industry such as 3D animation, digital publishing, visual design and multi media interactivity.

During the final year, students participate in project work related to industry. The project enables students to put their knowledge into practice. This project is a very enjoyable part of the program. Examples of previous projects include:

Honours

Students achieving a highs grade point average in the program are able to undertake the fourth year as an Honours year

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Key features of the program

A major component of the Bachelor of Information Technology is an industry-based project that is undertaken during the third year. The projects can be undertaken individually or in small groups and run for the duration of an academic year. Previous projects include

Participation in the project enables students to put their skills into practice whilst at the same time gaining real world experience and thereby increasing the student’s employment opportunities.

Additionally students benefit from the strong industry links established by the School of Computer and Information Science through collaborative research. These links ensure that the programs thought at UniSA are industry relevant, furthermore many of the academic staff at the school are involved in cutting edge research which is then passed on to student in the class room. Industry links also provide the opportunity for undergraduate students to be involved in internship programs and gain industry experience as part of their degree, creating greater employment opportunities for graduates upon the completion of the degree.

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What does it take?

The main objective of an IT professional is to solve problems using computer methods. Students will need:

It is not adequate simply to solve problems; the solutions must be documented and communicated to others. Most IT professionals work in teams so the ability to work with others is highly desirable.

An enquiring mind and a flexible, creative approach is essential because often the most obvious solution to a problem may not be the best solution - it may be that the wrong problem ends up being solved. IT professionals need to be able to collect all available facts, often through their own initiative, and analyse them with an open mind.

An attribute of all good IT professionals is a willingness to learn and to continue learning. The computing field is developing rapidly and techniques, equipment and ideas are changing all the time. As a result refresher courses, private study and on-the-job training are as important as initial training.

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Program Contact

Computer and Information Science Component

Tony Sobey
Program Director
ph: (+61 8) 8302 3286

 

 

 

 

 

 

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